IDG Consulting

IDG’s team of games industry veterans and expert analysts have over 30 years of experience in the business, with backgrounds in consulting, strategy, business development, market  and custom research, analytics, financial planning, sales and marketing, and forecasting.

Yoshio Osaki, President
Before joining IDG, Yoshio’s prior experience included management consulting for Fortune 500 clients in the technology sector at Accenture and covering the Internet industry as an equity research analyst at Piper Jaffray. Following those two roles, he was a hedge fund analyst focusing on the video game and Internet sectors in the U.S. and Asia.

Bringing his global finance and consulting skill sets to IDG, Yoshio currently manages the syndicated publishing and consulting businesses. He serves as the primary project manager for consulting engagements, functions as a lead analyst for the subscription business, and helps to head business development.

Yoshio graduated from Stanford University, where he earned a B.A. in International Relations, and a Secondary Major in Political Science. His favorite video game is Tecmo Bowl on the original Nintendo Entertainment System, where he always played as Bo Jackson.

Emilie Avera, Director of Research
In the ten years since joining IDG, Emilie has become an indispensable lead analyst to the company’s research and consulting business. Her main areas of expertise include market forecasting and data analysis, as well as software portfolio planning and business intelligence. Emilie possesses an extensive knowledge of the European and Latin American markets. From a client relationship standpoint, Emilie acts as one of the primary liaisons and principals for the firm in regards to its European client operations.

Emilie graduated from UC Davis with a Bachelor of Science in Design and speaks French at a native level. Her favorite video game is Day of the Tentacle.

Christina Kei, Senior Research Manager
Christina joined the IDG analyst team after serving two years on Wall Street as an equity trader administering exclusively to hedge funds and other institutional clientele. By keeping her finger on the pulse of the video game market since 2008, Christina has managed IDG’s syndicated publication schedule to fit IDG’s editorial vision and cull dominant, polemical and portending topics for each report. Her areas of expertise and skills include digital gaming verticals, market intelligence, forecasting, and database management.

Christina graduated from the University of California at Berkeley with a Bachelor of Arts in Comparative Literature. During her studies, she also spent a year abroad studying Japanese literature in Tokyo and speaks Japanese conversationally. Her favorite video game of all time is Final Fantasy VII but lately favors mobile versions of strategy-oriented tabletop games like Agricola.

Tejinder Mangat, Market Analyst
Prior to joining IDG, Tejinder worked for two years as a Data Analyst contractor onsite at Apple and Google.  An avid podcast listener, Tejinder gained knowledge about the video game industry by subscribing to podcasts like the Rooster Teeth Podcast and the Patch.  He supports the IDG analyst team across the syndicated publishing and consulting business, and monitors media coverage of industry-related topics and trends.

Tejinder graduated from the University of California, Santa Barbara with a Double Major BA in Political Science and Environmental Studies. At UCSB, he  had the opportunity to study abroad in Thailand and travel to many other parts of Asia. He also interned with the federal government in Washington, D.C. following graduation. His favorite video games are the Halo series, The Legend of Zelda series, and Shadow of the Colossus.