Syndicated Research
Every year, IDG publishes six reports for our subscriber base, which include:
- A 300+ page annual industry white paper featuring comprehensive coverage and
forecasts for the worldwide video game markets
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IDG’s white paper, a.k.a. “The Big Book” covers:- Console, PC, and digital gaming segments
- Executive Summary on the state of the industry
- In-depth regional focus: North America, Europe, Japan, and Rest of World markets
- Hardware and software sales forecasts for the next 5 years (till 2017)
- Digital gaming projections, insights, and analysis
- Profiles and data points for top retailers and distributors
- Merger and acquisition trends
- Content and business model trends
- 3 quarterly industry recaps and forecast updates
- 2 industry thought-pieces on topics of key interest to our clientele
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Previous thought-pieces have included:
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IDG Latin America Update
Publication Date: November 2012- Deep-dive on Mexican and Brazilian video game markets,
including analysis of pricing and overview of key retailers
and distributors - Highlight of opportunities and challenges from the digital
segments
- Deep-dive on Mexican and Brazilian video game markets,
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The New Normal: Digital’s Impact on the Gaming Ecosystem
Publication Date: July 2012- Deep-dive on free-to-play
- Analysis of key trends and the implications for traditional
industry players - Detailed update on IDG’s digital forecast
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The Economics of Game Publishing
Publication Date: July 2011- Long-term outlook for console manufacturers in the next
generation - Detailed breakeven models for key digital segments
- Long-term outlook for console manufacturers in the next
IDG ‘s syndicated research is leveraged by companies ranging from video game publishers and developers, to retailers and distributors, as well as investors and media firms.
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IDG 2013 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, Rest of World
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