Publishing Schedule

IDG’s 2016 Primary Schedule (Tentative)

February 2016 Global Forecast Update & Year End Review
2015 Year in Review for North America, Europe, and Japan; revised industry forecasts for console retail and digital to 2020
April 2016 Annual Industry White Paper
Major compendium of entire global video game industry with in-depth coverage at country level for major territories and Rest-of-World markets; updated forecasts of key gaming markets and insights and analysis on emerging industry trends
July 2016 IDG Thought Piece #1
Topic TBD. Past Thought-Pieces include “New Frontiers in Gaming”, “The Anatomy of a Hit”, “The Economics of Game Publishing”, and “Digital Gaming Market Study”
August 2016 Global Forecast Update
HI’16 in Review of North America, Europe, and Japan. Detailed analysis on the console market and revised projections through 2020
October 2016 IDG Thought Piece #2
Topic TBD. Last year’s October Thought-Piece was an Asian Gaming Market Study, focusing on China, Japan, South Korea, and Southeast Asia
November 2016 Global Forecast Update & Holiday Preview
Review of Q1-Q3’16. Revised industry forecasts through 2020 and Holiday 2016 Preview

IDG’s 2016 Digital Subscription Schedule (Tentative)

February 2016 First quarterly update on the Global Digital Video Game Market
Covering the Q4 2015 developments in the digital games space
May 2016 Second quarterly update on the Global Digital Video Game Market
Covering the Q1 2016 developments in the digital games space
August 2016 Third quarterly update on the Global Digital Video Game Market
Covering the Q2 2016 developments in the digital games space
November 2016 Fourth quarterly update on the Global Digital Video Game Market
Covering the Q3 2016 developments in the digital games space