IDG Research Report Store
  • Date
    Publication Title
    Price
  • IDG distributes 6 reports to its client base throughout the year, consisting of 3 in-depth Industry Forecast Updates, one Annual Industry White Paper on the entire global market, and 2 Industry Thought Pieces. The most recent reports include the following:
  • 16 Mar 2017
    IDG 2017 State of the Industry Annual White Paper and Spotlight on Emerging Markets
    $10,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG 2017 State of the Industry Annual White Paper and Spotlight on Emerging Markets

    Price: $10,000.00

    The IDG State of the Industry Annual White Paper and Spotlight on Emerging Market provides in-depth coverage of physical and digital video game markets in 20+ countries across the globe, including the emerging territories of Russia, Poland, Southeast Asia, Australia / New Zealand, India, Latin America, Middle East / North Africa, and Turkey.  Highlights include:
    • Analysis/Insights - Analysis and insights covering all gaming segments (console, PC, and mobile), including granular 5-year forecasts for each territory (IDG’s special industry model in Excel is also included with report)
    • New Market Opportunities - Overview of major industry disruptors, including Twitch’s initiative to sell games, new trends in eSports, and Xbox’s digital subscription service
    • A Closer Look at VR - A thoughtful look at the viability of VR, with particular attention on its rise in China and lessons learned from the territory
    • 2016 Market Retrospective - A look back at local trends and performance across all gaming segments for the top 20 countries in the market for 2016
  • 20 Dec 2016
    IDG Thought Piece - Latin America Market Report
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece - Latin America Market Report

    Price: $7,000.00

    Despite instability in the Latin American economy, IDG forecasts that game sales will have grown 14% year-over-year in 2016 and estimates that it is currently a $4.0 billion business, with the potential to reach $6.5 billion by 2020. In this report, IDG Consulting and IDG Latin America offer a roadmap for the Latin American games market as publishers increasingly turn to emerging markets to make up for the decline in more mature markets.
  • 18 Nov 2016
    IDG Forecast Update & Holiday Preview - US, Western Europe & Japan
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Forecast Update & Holiday Preview - US, Western Europe & Japan

    Price: $6,000.00

    As the global retail video game market continues to experience significant declines in the first three quarters of 2016 across both hardware and software revenue, platform holders are hoping to rejuvenate the market with the release of several new console SKUs within the next 6 months, not to mention the release of PlayStation VR. IDG weighs in on how current trends may impact the console/retail landscape across the US, Western Europe, and Japan.
  • 26 Aug 2016
    IDG Forecast Update - US, Western Europe, Japan
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Forecast Update - US, Western Europe, Japan

    Price: $6,000.00

    The global retail video game market experienced significant declines in the first half of 2016 across both hardware and software revenue, due largely to old-gen weakness. With platform holders of current generation consoles pivoting mid-cycle to address the shifting market, understanding the changes coming to the console marketplace has never been more important. IDG’s Forecast Update provides crucial insight and analysis into the trends affecting the console/retail landscape across the US, Europe, and Japan.
  • 14 Jul 2016
    IDG Thought Piece - The Business of Games
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece - The Business of Games

    Price: $7,000.00

    While the gaming market has never been bigger or more lucrative, the irony is that the economics of game publishing have never been more challenging for publishers and developers of all shapes and sizes. With a high failure rate of reaching profitability across most games segments and business models, understanding the business of games has never been more important than it is today. With that in mind, IDG's Thought Piece delves into the economics of game publishing for the console, mobile and online PC spaces by outlining P&L considerations and providing key insights for each segment.
  • 29 Apr 2016
    IDG State of the Industry Annual White Paper
    $10,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG State of the Industry Annual White Paper

    Price: $10,000.00

    The IDG State of the Industry Annual White Paper and Spotlight on Emerging Market contains over 200 pages of comprehensive coverage (including 5-year forecasts) of physical and digital video game markets in more than 20 countries across the globe.  Highlights include:
    • Analysis/Insights - Analysis and forward-looking insights for each major gaming segment—retail, digital console, digital PC and mobile
    • Red & Blue Oceans in Gaming - Overview of red and blue oceans within gaming, including a discussion on the potential of VR/AR and eSports
    • Next-Gen Assumptions - IDG’s predictions on what the next generation of consoles could look like
    • 2015 Market Retrospective - In-depth 2015 market retrospective and 5-year forecast by gaming segment (console, PC & mobile) for the top 20 video game markets in the world
  • 29 Feb 2016
    IDG Global Forecast Update & Year End Review
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Global Forecast Update & Year End Review

    Price: $6,000.00

    This 70+ page report takes a look back at the hardware and software markets in the US, Western Europe and Japan in 2015, with predictive analysis and insights on 2016 and beyond.  Topics include:
    • A discussion of retail trends, including the continued transition towards digital gaming, the ubiquity of bundles at retail and its impact on forecasting, and the trend toward and possibly away from the annualization of top franchises
    • A discussion on Nintendo’s upcoming NX console, including possible form factor, market potential and release window
    • Analysis on US Toys-to-Life sales by category, franchise and platform
    • Analysis of the competitive performance between the PS4 and Xbox One consoles in US and Europe
    • Analysis of the dynamic changes mobile is effecting on the Japanese console gaming market
    • An updated forecast for software and hardware sales of the Wii, Wii U, 3DS, NX, PS3, PS4, PS Vita, Xbox 360 and Xbox One over the next 5 years
    • An update to IDG’s forecast for worldwide VR and AR gaming revenue over the next 5 years, broken out by platform type
  • 20 Nov 2015
    IDG Global Forecast Update & Holiday Preview – November 2015
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Global Forecast Update & Holiday Preview – November 2015

    Price: $6,000.00

    In the November 2015 Global Forecast Update, IDG analyzes key trends in the hardware and software markets in the US, Western Europe and Japan, for the first nine months of the year. IDG also assesses the crowded holiday software slate, the continued growth of new-gen and digital, along with a round-up of predictions for the holiday season plus IDG’s longer-term forecast out till 2019.   Topics in this report include:
    • Analysis of the jam-packed holiday software slate for Xbox One and PS4
    • US and Western Europe retail trends
    • US, Western Europe and Japan Q1-Q3’15 Performance Analysis
    IDG Forecast in Excel format, accompanied by territory- and platform-specific commentary on recent changes to the IDG Market Model
  • 13 Nov 2015
    IDG Thought Piece: Deciphering the Asia Gaming Markets - November 2015
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece: Deciphering the Asia Gaming Markets - November 2015

    Price: $7,000.00

    Despite ranking as the largest gaming territory in the world, very few truly understand the complexities and forces that drive the Asian gaming market. Consisting of five territories, each with distinct regional preferences and unique socioeconomic conditions, the Asian gaming market is a behemoth ripe with opportunity, but a perilous endeavor for the uniformed. In this 76-page report, IDG examines the market for physical and digital games in China, Japan, South Korea, Taiwan and Southeast Asia, covering economic conditions, cultural idiosyncrasies, competitive landscapes, industry best practices as well as forward-looking insights. This report is an essential tool for any industry stakeholder looking to enter or grow in the Asia games market.
  • 7 Aug 2015
    IDG Global Forecast Update - August 2015
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Global Forecast Update - August 2015

    Price: $6,000.00

    In the August 2015 Forecast Update, IDG looks back at the H1 2015 hardware and software markets in the US, Western Europe and Japan. Topics in this report include:
    • 8th Generation Console vs 7th Generation Console genre trend analysis
    • US and Western Europe retail trends
    • US, Western Europe and Japan H1’15 Performance Analysis
    • IDG Forecast in Excel format, accompanied by territory- and platform-specific commentary on recent changes to the IDG Forecast
  • 9 Jul 2015
    IDG Thought Piece - Toys-to-life, Virtual Reality, Augmented Reality, and Smartwatch Gaming- July 2015
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece - Toys-to-life, Virtual Reality, Augmented Reality, and Smartwatch Gaming- July 2015

    Price: $7,000.00

    IDG’s July 2015 Thought Piece focuses on three of the most disruptive new technologies in the video game market today. In this 115-page report, IDG examines the current state and future viability of Toys-to-Life, Virtual Reality/Augmented Reality and Smartwatch gaming markets, highlighting competitive landscapes, success factors and key drivers for each. Readers will develop a thorough understanding of these top-of-mind technologies, enabling them to better maneuver the ever-changing space that is the video game industry.
  • 30 Apr 2015
    IDG 2015 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, Rest of World
    $10,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG 2015 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, Rest of World

    Price: $10,000.00

    IDG estimates that the global video game market reached $82 billion in 2014. Although thriving on new-gen sales, the overall console market is expected to decline in the ensuing years due to the continued fall off of older consoles and handhelds. The digital game landscape surged forward in 2014 and is poised to nearly triple total revenue from the physical side by the end of 2015. By 2019, IDG expects the video game market to reach $96B, a slight regression from 2018’s expected total of $98B. Filled with comprehensive coverage on the video game landscape in all major markets, IDG’s 2015 Industry White Paper is the definitive study on what has become the number one entertainment vertical in the world. Through this 252-page report, readers will gain access to the following essential research topics:
    • Comprehensive profiles, local industry commentary, retail insights, and digital observations for Rest of World (ROW) markets, including China, India, Korea, Latin America, Middle East/North Africa, Russia, Turkey and Australia
    • Hardware and software platform trends, top titles, and local industry commentary for all major established markets
    • Trend analysis, market insights, and predictive themes for digital markets, including MMOs, Mobile, Social, Connected Console Services, Web-Based SP/MP, PC Digital Distribution and Tablet
    • Retail market shares by retail chain and platform for the US, Canada, UK, France, Germany, Italy, Spain and the Nordic region
    • Profiles, market research, and insights on top boxed product and e-commerce retailers for North America and Europe
    • Profiles and data points for top distributors in North America and Europe
  • 25 Feb 2015
    IDG Forecast Update & Year End Review - February 2015
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Forecast Update & Year End Review - February 2015

    Price: $6,000.00

    In the February 2015 Forecast Update, IDG looks back at the full-year 2014 hardware and software markets in the US, Western Europe and Japan, while also highlighting key trends driving 2015 and beyond. Topics in this report include:
    • A look at Generation 8 consoles including comparisons of hardware and software revenues for Generations 6 through 8, and a software study for new-gen consoles
    • Retail trends and the impact of digital distribution
    • European local trends
    • US, Western Europe and Japan CY 2014 Performance Analysis and 2015 Predictions
    • IDG Forecast in Excel format (including updated installed base and software projections), accompanied by territory- and platform-specific commentary on recent changes to the IDG Forecast
  • 21 Nov 2014
    IDG Global Forecast Update & Holiday Preview – November 2014
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Global Forecast Update & Holiday Preview – November 2014

    Price: $6,000.00

    In the November 2014 Forecast Update, IDG analyzes key trends in the hardware and software markets in the US, Western Europe and Japan, for the first nine months of the year. IDG also assesses the decline of old-gen software, the growth of new-gen and digital, along with a round-up of predictions for the holiday season plus IDG’s longer-term forecast out till 2018.   Topics in this report include:
    • Analysis of the breakdown of software sales across old-gen and new-gen platforms
    • US and Western Europe retail trends
    • US, Western Europe and Japan Q1-Q3’14 Performance Analysis
      IDG Forecast in Excel format, accompanied by territory- and platform-specific commentary on recent changes to the IDG Market Model
  • 14 Nov 2014
    IDG Thought Piece: Latin America - November 2014
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece: Latin America - November 2014

    Price: $7,000.00

    While Latin America is one of the fastest-growing markets in the world for physical and digital games, it is also one of the most misunderstood – filled with big opportunities but also difficult challenges. In partnership with IDG’s Latin America Team, which has direct experience with key industry clients across Brazil, Mexico and ROLA, our report provides an insider’s perspective into this market. Included in this 100-plus page report are all aspects of the Latam games market, including publishers, hardware manufacturers, retailers, distributors and digital games companies. The report also highlights consumer insights, platform trends at the regional level, and the connection between government regulation and the costs of doing business in these territories. This report is a useful primer for any executive looking to enter or grow in the Latam games business.
  • 28 Aug 2014
    IDG Global Forecast Update - August 2014
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Global Forecast Update - August 2014

    Price: $6,000.00

    In the August 2014 Forecast Update, IDG looks back at the H1 2014 hardware and software markets in the US, Western Europe and Japan. IDG also assesses the current landscape amid the next-gen launch. Topics in this report include:
    • Analysis of the growing divergence in sales between the top titles and the rest of the market
    • US and Western Europe retail trends
    • US, Western Europe and Japan H1’14 Performance Analysis
    • IDG Forecast in Excel format, accompanied by territory- and platform-specific commentary on recent changes to the IDG Forecast
  • 30 Jun 2014
    IDG Thought Piece - The Anatomy of a Hit - June 2014
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece - The Anatomy of a Hit - June 2014

    Price: $7,000.00

    As the video game market becomes increasingly hits-driven – with less than 10% of all games turning a profit – understanding what makes a hit game is more important and elusive than ever before. In this 94 page Thought Piece, IDG performs a deep-dive analysis across five case studies focused on best-in-class games/platforms, and what key strategies turned them into the hits they are today. Readers will learn about the factors that were crucial in catapulting Grand Theft Auto V, League of Legends, Minecraft, Candy Crush Saga, and Steam into positions of market leadership in their respective categories. Through this lens, the study also analyzes the trends driving the space forward. As the industry becomes more diversified and less predictable, this Thought Piece is an essential resource for all stakeholders – developers, publishers, platform holders, retailers and investors.
  • 30 Apr 2014
    IDG 2014 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, Rest of World
    $10,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG 2014 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, Rest of World

    Price: $10,000.00

    IDG estimates that the global video game market reached $82 billion in 2013, eclipsing movies, music and books to once again earn the distinction as the largest entertainment vertical in the world. By 2018, IDG expects the video game market to reach nearly $100 billion worldwide. Examining both the retail and digital segments, IDG’s 2014 Industry White Paper is the definitive study on the worldwide gaming industry. Major industry stakeholders across all aspects of the gaming ecosystem leverage the IDG Industry White Paper to guide them through the tumultuous landscape of the ever-changing games market. Through detailed analysis, exhaustive reporting, calculated insights and robust forecasting, IDG’s 2014 Industry White Paper delves into the major market trends and business models driving the gaming ecosystem as the digital gaming segment continues to gain traction. Through this 326-page report, readers will gain access to the following essential research topics:
    • Comprehensive profiles, local industry commentary, retail insights, and digital observations for Rest of World (ROW) markets, including China, India, Korea, Latin America, Middle East/North Africa, Poland, Russia, South Africa, Turkey and Australia
    • Hardware and software platform trends, top titles, and local industry commentary for all major established markets
    • Trend analysis, market insights, and predictive themes for digital markets, including MMOs, Mobile, Social, Connected Console Services, Web-Based SP/MP, PC Digital Distribution and Tablet
    • Retail market shares by retail chain and platform for the US, Canada, UK, France, Germany, Italy, Spain and the Nordic region
    • Profiles, market research, and insights on top boxed product and e-commerce retailers for North America and Europe
    • Profiles and data points for top distributors in North America and Europe
  • 27 Feb 2014
    IDG Forecast Update & Year-end Review – February 2014
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Forecast Update & Year-end Review – February 2014

    Price: $6,000.00

    In the February 2014 Forecast Update, IDG looks back at the full-year 2013 hardware and software markets in the US, Western Europe and Japan. IDG also assesses the current landscape amid the next-gen launch. Topics in this report include:
    • Launch comparison of last-gen versus next-gen consoles including demographic, pricing, software quality, launch slate, digital software slate and genre analyses
    • US retail trends
    • US, Western Europe and Japan CY 2013 Performance Analysis
    • IDG Forecast in Excel format, accompanied by territory- and platform-specific commentary on recent changes to the IDG Forecast
    
    
                               	
  • 19 Nov 2013
    IDG Global Forecast Update & Holiday Preview - November 2013
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Global Forecast Update & Holiday Preview - November 2013

    Price: $6,000.00

    In the November 2013 Forecast Update, IDG looks back at the Q1-Q3 2013 hardware and software markets in the US, Western Europe and Japan. IDG also assesses the current landscape amid the next-gen launch. Topics in this report include:
    • Ways in which Holiday 2013 will be different from Holiday 2012
    • IDG predictions on the PlayStation 4’s recent and Xbox One’s imminent launch
    • IDG’s long-term view for the industry as a whole above and beyond the launch of the new consoles
    • US, Western Europe and Japan Q1-Q3’13 Performance Analysis
    • IDG Forecast in Excel format, accompanied by territory- and platform-specific commentary on recent changes to the IDG Forecast
  • 17 Oct 2013
    IDG Thought Piece - Next-Gen Gaming - October 2013
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece - Next-Gen Gaming - October 2013

    Price: $7,000.00

    As the video game industry completes its transition into the next generation of consoles with the launch of Xbox One and PlayStation 4, IDG tackles key themes that will help drive the market in the next 5-10 years. Though the term “next-gen” primarily refers to consoles, this new generation of gaming is a broader interplay between console and non-console devices—an intriguing mix of business models and platforms. The games industry itself has transformed significantly in the past 10 years, as the market is now more global, digital, cross-platform, and mainstream than when the Xbox 360 first launched in 2005. This Thought Piece frames the games market against a diverse array of competitive dimensions, with the findings from each chapter providing insight and market intelligence on where the industry is headed.
  • 29 Aug 2013
    IDG Global Forecast Update - August 2013
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Global Forecast Update - August 2013

    Price: $6,000.00

    In the August 2013 Forecast Update, IDG looks back at the H1 2013 hardware and software markets in the US, Western Europe and Japan. Topics in this report include:
    • IDG insights on expected retail trends, PC gaming trends, business model innovations and the next-gen landscape during the second half of 2013
    • Comprehensive comparative study of the PlayStation 4 and the Xbox One
    • US, Western Europe and Japan H1’13 Performance Analysis
    • IDG Forecast in Excel format, accompanied by territory- and platform-specific commentary on recent changes to the IDG Forecast
  • 31 Jul 2013
    IDG Thought Piece - Genre Analysis
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece - Genre Analysis

    Price: $7,000.00

    In this thought piece, IDG takes a close look at the key genres that will be shaping the next-generation of consoles, as well as those that are shaping the current digital gaming landscape. Highlights of the report will include:
    • Top-level and platform-specific genre and subgenre rankings and analysis in the US and Europe on current and next-gen platforms currently in the market
    • Next-gen insights on genre trends and leadership on next-gen platforms, including the Wii U, Xbox One and PS4
    • Top genres in each key digital segment covering MMO, Connected Console Services, PC Digital Distribution, Mobile, Tablet, Web-based SP/MP and Social
    • Snapshots of leading genres that have shaped the digital space, including MOBA, Strategy/MMO, Casino and Simulation
  • 30 Apr 2013
    IDG 2013 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, Rest of World
    $10,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG 2013 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, Rest of World

    Price: $10,000.00

    IDG forecasts that the global video game market reached $79.2 billion in 2012 and is on pace to reach $102.4 billion in 2017. IDG’s 2013 Industry White Paper is the definitive study on the worldwide gaming industry encompassing both the retail and digital segments. Relied upon by the major industry stakeholders across all aspects of the games ecosystem, the 2013 report provides in-depth reporting, analysis, insight and forecasting into the segments, local territories, and business models that are driving the industry as we enter a new “next-gen” phase. Through this 306-page report, readers will gain access to the following essential research topics:
    • Comprehensive profiles, local industry commentary, retail insights, and digital observations for Rest of World (ROW) markets, including China, Greece, India, Korea, Latin America, Middle East, Poland, Russia, South Africa, Turkey, and Australia
    • Hardware and software platform trends, top titles, and local industry commentary for all major established markets
    • Trend analysis, market insights, and predictive themes for digital markets, including MMOs, Mobile, Social, Connected Console Services, Web-Based SP/MP, PC Digital Distribution, and Tablet
    • Retail market shares by retail chain and platform for the US, Canada, UK, France, Germany, Italy, Spain, and the Nordic region
    • Profiles, market research, and insights on top boxed product and e-commerce retailers for North America and Europe
    • Profiles and data points for top distributors in North America and Europe
  • 21 Feb 2013
    February 2013 Forecast Update
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    February 2013 Forecast Update

    Price: $6,000.00

    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets. Topics included in IDG’s forecast update:
    • US/W. Europe/Japan 2012 Performance Analysis
    • IDG Forecast for Retail Games Segment by Platform and Region
    • IDG Insights – Next-Gen Consoles and the Broader Competitive Landscape
    • Digital Gaming Update
    • 2012-2017E Digital Game Segments by Territory
  • 21 Nov 2012
    November 2012 Forecast Update
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    November 2012 Forecast Update

    Price: $6,000.00

    In this report, IDG looks back on the first nine months of 2012 and provides commentary on next-gen consoles, holiday predictions at retail, digital insights and rationales behind revisions to its forecast. Topics included in IDG’s forecast update:
    • US/W. Europe/Japan Q1-Q3’12 Performance Analysis
    • IDG Forecast for Retail Games Segment
    • IDG Insights – Holiday Preview and Next-Gen
    • Digital Gaming Update
    • 2012-2016E Digital Game Segments by Territory
  • 08 Nov 2012
    IDG Thought Piece – Latin America
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece – Latin America

    Price: $7,000.00

    In this report, IDG casts light on one of the fastest-growing games territories in the world: Latin America. This market is expected to reach $3 billion by year-end 2012 (Traditional + Digital). The IDG Latam Update is an in-depth guidepost for anyone doing business in the region, with actionable market intelligence on trends and best practices. Research topics include:
    • Revenues for top third-party publishers
    • Lifecycle / Category Management
    • Localization
    • Top distributors
    • Software pricing models for Mexico and Brazil
    • Opportunities and challenges for digital games in Latin America
  • 23 Aug 2012
    August 2012 Forecast Update
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    August 2012 Forecast Update

    Price: $6,000.00

    In this report, IDG looks back on the first half of 2012 and provides commentary on next-gen consoles, digital trends and rationales behind revisions to its forecast Topics included in IDG’s forecast update:
    • US/W. Europe/Japan H1’12 Performance Analysis
    • IDG Forecast for Traditional Games Segment
    • IDG Insights – Retail and Next-Gen
    • Digital Gaming Update
    • 2012-2016E Digital Game Segments by Territory
  • 10 Jul 2012
    IDG Thought Piece – The New Normal – Digital’s Impact on the Gaming Ecosystem
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece – The New Normal – Digital’s Impact on the Gaming Ecosystem

    Price: $7,000.00

    IDG forecasts that the digital market will nearly double in a five-year span, going from $34.2 billion in 2011 to $70.1 billion in 2016. IDG’s digital report dives deeply into each key segment including:
    • MMO
    • Mobile
    • Tablet
    • Connected Console Services
    • Social Network
    • Web-based single player / multiplayer
    • PC full-game download
    • Cloud
  • 24 Apr 2012
    IDG 2012 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, Rest of World
    $10,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG 2012 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, Rest of World

    Price: $10,000.00

    IDG’s 2012 Industry White Paper is the definitive study on the worldwide gaming industry for companies of all shapes and sizes. Relied upon year after year by the major publishers, retailers, and developers of today, the report digs deeply into the segments, local territories, and business models that are re-shaping the landscape – all while providing critical analysis, insight, and context to make sense of these market shifts. IDG’s forecasts reflect a market that is in significant transition but is reaching unprecedented heights in the next five years. Across all verticals in 2011, the global games market reached $75 billion in revenue, and it is on pace to exceed $110 billion by 2016. IDG’s report tells the full story through detailed and granular forecasting of all segments, platforms, and business models up to 2016. Through this 300-page report, readers will gain access to the following essential research topics:
    • Comprehensive profiles, local industry commentary, retail insights, and digital observations for Rest of World (ROW) markets, including China, Greece, India, Korea, Latin America, Middle East, Poland, Russia, South Africa, Turkey, and Australia
    • Hardware and software platform trends, top titles, and local industry commentary for all major established markets
    • Trend analysis, market insights, and predictive themes for digital markets, including MMOs, Mobile, Social, Connected Console Services, Casual, PC Full Game Download, Tablet, and Cloud
    • Retail market shares by retail chain and platform for the US, Canada, UK, France, Germany, Italy, Spain, the Nordic region, Mexico, Brazil, Chile, and Columbia.
    • Profiles, market research, and insights on top boxed product and e-commerce retailers for North America and Europe
    • Profiles and data points for top distributors in North America and Europe
  • 28 Oct 2011
    IDG Thought Piece – Digital Gaming
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece – Digital Gaming

    Price: $6,000.00

    In a sustained effort to present a complete picture of the video game market including digital sales, this IDG report on digital segments include the following components:
    • Market sizing and forecasts through 2015 for the following non-traditional platform segments:
      • Mobile
      • Tablet
      • PC Full Game Downloads
      • Cloud
      • MMOs
      • Social
      • Casual
      • Online Console/Handheld
    • Worldwide revenues for non-traditional game segments broken down more granularly than in past reports. Data provided by territory (US, Europe, Asia, Other Territories), segment, platform and monetization scheme.
    • Deep-dive on Mobile and Social gaming
      • State of the industry commentaries
      • Best-in-class studies
      • Genre analyses
  • 22 Jul 2011
    IDG Thought Piece – Economics of Game Publishing
    $7,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece – Economics of Game Publishing

    Price: $7,000.00

    IDG’s Economics of Game Publishing Report includes the following:
    • State of the industry from an economics and publishing point of view
    • Breakeven modeling of the traditional console framework and how it has evolved over time
    • Illustrative modeling of specific business cases for mobile, tablet, social, casual, PC full-game downloads, console DLC, and MMO publishing
    • A breakdown of these new models and key considerations for publishers
    • Update on the retail environment and how that is impacting the publisher community
    • 3rd party response to industry shifts
    • Longer-term implications for the new consoles
    • An analysis of the non-traditional impact from a business model, monetization, and competitive perspective
    As the broader industry becomes more expansive and incorporates more services-based business models, this report aims to aid publishers in assessing where to place strategic bets while underpinning key success and risk factors across the spectrum.
  • 29 Apr 2011
    IDG 2011 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, and Emerging Markets
    $10,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG 2011 Industry White Paper – The Global Video Game Market: North America, Europe, Japan, and Emerging Markets

    Price: $10,000.00

    Key features in the 2011 edition of IDG’s global industry whitepaper include:
    • Market insights, analysis, and forecasting of the US, Canada, UK, France, Germany, Spain, Italy, Nordic Region, Benelux Region, Japan, and Australia through 2015
    • Additional territory coverage: Russia, Poland, Mexico, Brazil, ROLA (Rest of Latin America – Chile, Colombia, etc.), Middle East (UAE and KSA), South Africa, Greece, Turkey, India, China, and South Korea
    • Revamped country format – streamlined for easier reading and processing of numbers
    • Updated forecasts and market research on online/casual games, mobile games, MMOs, and digital distribution through 2015
    • Retail concentration charts with platform market shares for key retailers in major territories
    • Current overviews of key North American and European retailers
    • Up-to-date profiles of North American and European distributors
    • Market commentary on the latest trends and industry topics, including used games and piracy
  • 10 Jun 2010
    IDG Thought Piece – Music Category Analysis
    $4,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece – Music Category Analysis

    Price: $4,000.00

    While many members of the analyst and media communities have weighed in on the state of the music category in recent times, IDG wanted to go beyond the general month-over-month and year-on-year growth trends with an in-depth category analysis on the Music Genre to really see what is happening in this space. Although the music category is indeed facing challenges, there were many findings from our analysis that ran counter to much of the conventional wisdom out there. In this 20-page report, IDG performed the following analyses:
    • Historical analysis of the music/dance category since the launch of the PS2
    • More granular segmentation of the category based on content and game play attributes
    • Competitive audit of the publisher landscape
    • Pricing analysis as it impacts sell-thru trends
    • Quality review score correlation analysis
    • Genre-based tie ratio analysis
    • Examining the contrast between bundled software and standalone software sales patterns
    • Future path for the music genre
    • Strategic recommendation set for any publishers operating or looking to operate in this vertical
    • Synopsis of key findings featured in our Executive Summary
    As one of the primary growth drivers for the industry in 2007 and 2008, and one of the larger decliners in 2009, the fate of the category continues to be a hot-button topic in 2010. With key titles such as Rock Band 3, Guitar Hero 6, DJ Hero 2, and Band Hero 2 launching later this year, this report comes at a prescient time for the industry.
  • 9 Oct 2009
    IDG Thought Piece – Kids/Tweens Market (North America)
    $6,000.00
    In the first syndicated report of 2013, IDG provides a look back at the 2012 video games market across the globe. Along with in-depth forecasts, this report also provides commentary on the next-generation cycle, digital insights, and broader business trends across the physical and digital games markets.

    IDG Thought Piece – Kids/Tweens Market (North America)

    Price: $6,000.00

    This detailed, 70 page report covers the Kids/Tweens (KT) market extensively. A few data points and findings to consider:
    • The US Kids/Tweens market has grown revenues from $319M in 2001 to $2.8B in 2008.
    • KT market share as a % of the total SW market has trended upward, from 16% in ’01 to 34% in ’08, and up even higher to 36% through H1’09.
    • The KT market has grown by an average annual rate of 53% from ’01-’08, versus 30% for the total market during the same time span.
    • Breakeven unit targets for KT games, where development costs and time frames are less than for more hardcore content, are far lower than non-KT content, leading to an improved economics model and risk profile if executed correctly. The attractiveness of the KT market for lower-tier publishers is tied primarily to the profit potential of this model due to the lower breakevens.
    • In terms of quality, while a higher percentage of KT SKUs are in lower review score brackets, they tend to sell better than non-kids games in comparable review score brackets, both in lower-quality and higher-quality brackets.
    • The stark majority of top-selling KT releases belong to broader franchises.
    • KT games on console are priced noticeably lower than non-KT console games, but KT handheld games are priced virtually in line with non-KT content.
    • Looking out at 2010 and beyond, Project Natal, Sony’s new motion controller, and other innovations could provide additional running room for exciting KT-centric content. These new developments could help to balance the KT market across a broader base of platforms.
    • On the cautionary side, the KT space has become increasingly crowded in recent years, both in terms of publishers as well as SKUs. In 2001, there were 33 publishers involved in the KT space, while in 2008, there were 56 publishers participating. In 2001, 93 KT SKUs were released, versus 497 KT SKUs in 2008, representing a 400%+ increase.
      • This underpins the appeal of the KT category.
      • However, it also underscores the crowdedness of the field, thus increasing the barriers to entry in cutting through the glut of weak inventory at retail.
      • In ’08, only eight publishers had greater than 5% volume share, and besides Nintendo at 25%, the remaining 7 publishers posted shares in a single-digit range of 5%-9%.
    • Nintendo has been the single greatest platform and publishing driver for this segment to date, although several third-party publishers have leveraged significant KT growth to establish broader market share gains in recent years. Overall however, Nintendo’s dominance has limited the upside of some other players in the space.